FREE CLOSED ALPHA · 100 tester places · Apply free · Invitations required.
Helix Boomerang on the original Cape Pad at golden hour

AN INDEPENDENT SPACE PROGRAM SIMULATION

Build for
the beyond.

From the first bolt to another world.
Engineer your spacecraft. Fly the mission.
Build a space program of your own.

WINDOWS PCIN DEVELOPMENTINVITATION ONLY
CAPTURE 001 / CAPE PADHelix Boomerang. Golden hour.Actual in-game scene · Interface hidden

The launch is
only the beginning.

A spacecraft is one part of the mission.
A mission is one part of your program.

Design the vehicle, work out the trajectory, and bring your hardware home. Research, contracts and a growing fleet connect each flight to the next.

01 / BUILD

Give the mission a shape.

Choose the hardware. Plan the staging. Test the vehicle you assembled.

02 / FLY

Make every burn matter.

Work with orbits, maneuver nodes and mission plans, from departure to descent.

03 / GROW

Think beyond one launch.

Earn research, take on contracts and put a working fleet into space.

Packhorse Freighter at orbital sunrise over Terra

TERRA / ORBITAL SUNRISE

Some views
are worth the journey.

Packhorse Freighter · In-engine development capture

A universe to reach.
A program to build.

Selected scenes from the current development build, captured in-engine with carefully chosen viewpoints. Open any image for a closer look. Visuals and features are still evolving.

PACKHORSE FREIGHTER / PAYLOAD OPERATIONS

Built to carry
something extraordinary.

The large cargo bay opens to reveal the hardware inside. Two captures from the same orbital sequence, using the game’s bay controls.

Packhorse Freighter with cargo bay doors closed in Terra orbit
01 / BAY SECUREDReady for the mission.
Same Packhorse Freighter after opening its bay doors, with payload visible
02 / BAY OPENThe payload comes into view.

THE DETAILS ARE THE GAME

Plan the burn.
Fly the plan.

A beautiful view is only part of the story. The map, maneuver controls and assembly bay put the decisions in your hands.

Help test the whole journey ↗

A SMALL CREW. A BIG ROLE.

Help shape
what comes next.

We’re inviting 100 Windows players into the closed alpha. Fresh eyes, honest feedback, and the willingness to try again matter more than experience.

Applications are open. Sign in to apply and check your invitation. Applying does not reserve a place.

FIRST TESTER WAVE
100testers

100 approved testers, selected for a useful mix of experience and PC hardware. More places may follow after this wave.

  1. 01

    Tell us how you play.

    A short application covers your PC, experience and testing time. Newcomers are welcome.

  2. 02

    Receive your invitation.

    Check your tester portal for approval and your personal itch.io download link, build notes and first-session guide.

  3. 03

    Make the next build better.

    Tell us what worked, what broke and where you got lost. See what changes in the release notes.

OPTIONAL SUPPORT

Fuel the journey.

Testing is free. Optional contributions support development separately. A donation never buys an alpha invitation or priority feedback.

Wallpapers & optional support ↗

Download nine in-game wallpapers free, or leave optional support on itch.io. Alpha testing is always free.

BEFORE YOU DOWNLOAD

A PC ready
for the journey.

Provisional estimates — not validated minimums. Performance varies by craft, mission and settings. No frame rate is guaranteed.

Estimated minimum

OS
Windows 11 · 64-bit
Processor
Intel Core i5-10400 / AMD Ryzen 5 3600
Memory
16 GB RAM
Graphics
NVIDIA RTX 2060 6 GB / AMD RX 6600 8 GB
Storage
5 GB free on an SSD
Starting settings
1080p · Low · 75% 3D scale

Recommended starting point

OS
Windows 11 · 64-bit
Processor
Intel Core i5-12400 / AMD Ryzen 5 5600
Memory
32 GB RAM
Graphics
RTX 4060 Ti 8 GB / RX 6700 XT 12 GB
Storage
10 GB free on an SSD for updates and saves
Starting settings
1080p–1440p · Medium/High · 75% 3D scale

DirectX 12, Shader Model 6.6 and current graphics drivers required. First-use shader compilation can cause pauses. Microsoft Visual C++ x64 prerequisites are included. AMD configurations and minimum-spec machines have not yet been validated.

BEFORE LIFTOFF

Flight notes.

How will I download the game?

Approved testers get a personal itch.io download key in the tester portal. Download the Windows ZIP, extract it completely, and run Play-Odyssey.cmd. No Steam purchase is required.

Will donating get me an invitation?

No. Support is optional and separate from tester selection. We want a manageable mix of experience levels and PC hardware.

What PC will I need?

See the provisional requirements above. These are estimates for this alpha, not validated minimums or a frame-rate guarantee.

How unfinished is the alpha?

Expect changing features, bugs and possible save resets. The first-session guide will cover creating a company, trying early missions, and saving and resuming. Each release will state save compatibility.

Are applications open?

Yes. Apply free, then check your tester portal for a decision. A maximum of 100 testers can be approved. An application or donation does not guarantee an invitation.